Type | Stroke |
Alias | Speed Hole, Extreme Golf, Fast Golf, Hit and Run Golf, Fitness Golf |
Format | Game |
Number of players | 2, 3, 4+ |
Team or Individual play | Individual |
- Speed Golf is played like a normal game of golf with a few minor changes. It gets its name from the fact apart from strokes played, scores also depend on the time taken to complete the round.
- The objective of the game is to complete the round with the fewest number of strokes and the fastest possible time.
- A maximum of 14 clubs are allowed in this game, but since caddies aren’t allowed and players have to carry their own clubs, they usually only use 4 to 7 clubs for this game.
- Players are not allowed to use any kind of wheeled or powered transport but are allowed to wear running shoes.
- Players are allowed to putt with the flagstick placed in the hole.
- The total score is determined based on the number of strokes and the total time elapsed. For example, if a player scores a 92 in 44 minutes and 22 seconds, the score comes out to 136:32. If another player scores a 92 in 40 minutes and 6 seconds, their total score is 132:06, and they win the game.
- Seconds are also important as they are used to break tying scores.
Options:
Speed Golf offers different options for certain conditions, such as when the ball is lost, out of bounds, or in an unplayable position.
- If a ball gets lost, the player has three options: replay the shot, drop another ball within two club-lengths of where the lost ball is assumed to have come to rest, or drop the ball along the line of flight of the previous shot.
- If the ball is placed in an undesirable/unplayable position, a player can choose to replay the shot, drop the ball within two club-lengths from where the ball came to rest, or drop the ball along the line of flight of the previous shot under penalty of one stroke.
- If the ball is out of bounds, the player again has three options: replay the shot, drop the ball within two club-lengths of where the ball crossed the out of bounds line, or drop the ball along the line of flight of the previous shot.